Ollama vs MLX vs llama.cpp on Apple Silicon
Which runtime is fastest for local LLMs on your Mac? Real benchmark numbers and tradeoffs explained.
Different runtimes use Apple Silicon differently. MLX is Apple's own framework, compiled for Metal GPU acceleration. Ollama wraps llama.cpp with a server API. llama.cpp has direct Metal support. The fastest option depends on your model, quantization, and workflow.
MLX benchmark data — M4 Max (40-core GPU, 64 GB)
Factory lab measurements using MLX. Qwen 3 4B and Qwen 3 30B A3B (MoE), various quantizations.
| Model | Quant | Runtime | Avg tok/s | Source |
|---|---|---|---|---|
| Qwen 3 4B | Q4 | MLX | 148.1 | factory lab |
| Qwen 3 4B | Q4_G32 | MLX | 149.1 | factory lab |
| Qwen 3 4B | Q5 | MLX | 143.2 | factory lab |
| Qwen 3 4B | Q6 | MLX | 136.6 | factory lab |
| Qwen 3 4B | Q8 | MLX | 111.6 | factory lab |
| Qwen 3 30B A3B | Q4 | MLX | 92.1 | factory lab |
| Qwen 3 30B A3B | Q5 | MLX | 84.9 | factory lab |
| Qwen 3 30B A3B | Q6 | MLX | 76.7 | factory lab |
| Qwen 3 30B A3B | Q8 | MLX | 52.6 | factory lab |
LM Studio benchmark data — M4 Max (128 GB)
LM Studio runs llama.cpp under the hood with its own model manager and UI. Data from community measurements.
| Model | Quant | Runtime | Avg tok/s | Source |
|---|---|---|---|---|
| Qwen 3 0.6B | Q8_0 | LM Studio | 184.5 | reference run |
| Gemma 3 4B | Q4_0 | LM Studio | 100.5 | reference run |
| Qwen 3 8B | Q4_K_M | LM Studio | 63.2 | reference run |
| Qwen 2.5 7B Instruct | Q8_0 | LM Studio | 49.7 | reference run |
| Qwen 3 30B A3B | Q4_K_M | LM Studio | 70.2 | reference run |
| Gemma 3 27B | Q8_0 | LM Studio | 14.5 | reference run |
| Qwen 3 235B A22B | Q4_K_M | LM Studio | 8.1 | reference run |
Note: LM Studio data is on M4 Max 128 GB; MLX data is on M4 Max 64 GB. Direct comparison is not apples-to-apples due to different RAM configs.
llama.cpp benchmark data
llama.cpp with Metal backend. Data from community measurements across multiple chips.
| Chip | Model | Quant | Runtime | Avg tok/s |
|---|---|---|---|---|
| M4 (10-core GPU, 16 GB) | Llama 2 7B | Q4_0 | llama.cpp | 24.1 |
| M1 Pro (16-core GPU) | Llama 2 7B | Q4_0 | llama.cpp | 36.4 |
| M3 Pro (18-core GPU) | Llama 2 7B | Q4_0 | llama.cpp | 30.7 |
| M3 Max (40-core GPU, 48 GB) | Llama 2 7B | Q4_0 | llama.cpp | 65.9 |
| M2 Ultra (76-core GPU, 192 GB) | Llama 2 7B | Q4_0 | llama.cpp | 94.3 |
Runtime comparison: strengths and tradeoffs
MLX MLX
Apple's own framework. Native Metal GPU. Fastest for supported models.
- + Fastest throughput on Apple Silicon for supported models
- + Native Metal GPU — built specifically for M-series
- + Active development from Apple
- + Python API for custom workflows
- − Smaller model library than Ollama/llama.cpp
- − Requires more technical setup
- − No built-in server (use mlx-lm or similar)
- ~ Best for: maximum throughput, research, Python workflows
Ollama Ollama
The easiest way to run LLMs locally. Wraps llama.cpp with a server API.
- + One-command model download and run
- + OpenAI-compatible REST API
- + Largest model library (Modelfile ecosystem)
- + Works with hundreds of apps (Continue, Open WebUI)
- − Slightly slower than raw llama.cpp (overhead from server)
- − Less control over quantization and context settings
- ~ Best for: daily use, API integrations, coding assistants
llama.cpp llama.cpp
The foundation. Metal GPU backend. Maximum control.
- + Direct Metal GPU acceleration (same backend as Ollama)
- + Maximum control over context, threads, batch size
- + Supports virtually all GGUF quantizations
- + Runs without a UI or server
- − Command-line only, steeper learning curve
- − No built-in model management
- ~ Best for: power users, custom quantizations, benchmarking
LM Studio LM Studio
Polished UI. llama.cpp backend. Download models from HuggingFace in-app.
- + Best GUI experience — no terminal required
- + Direct HuggingFace model search and download
- + Built-in local server with OpenAI API
- + Good for non-technical users
- − Same performance as llama.cpp (same backend)
- − Not open-source
- ~ Best for: getting started, GUI workflow, team demos
Which runtime should you use?
| Use case | Recommended runtime | Why |
|---|---|---|
| Daily coding assistant (Cursor, Continue, VS Code) | Ollama | OpenAI-compatible API, stable, easy model swaps |
| Maximum throughput on M-series chip | MLX | Native Metal, optimized for Apple Silicon architectures |
| First time running LLMs locally | LM Studio | GUI interface, no terminal required, full model catalog |
| Custom quantizations and context sizes | llama.cpp | Direct control over all GGUF parameters |
| Python ML workflow / research | MLX | Python-native API, composable with NumPy-style operations |
| Running MoE models (Qwen 30B A3B, Mixtral) | MLX or llama.cpp | Both handle sparse experts; MLX tends to be faster on Mac |
Verdict
On the M4 Max 64 GB, MLX delivers 148 tok/s on Qwen 3 4B Q4 — excellent throughput. For most developers running a coding assistant all day, Ollama's OpenAI-compatible API and ecosystem integrations outweigh the modest speed advantage of MLX. Use MLX when you need maximum throughput and are comfortable with Python. Use Ollama when you want a stable API that works with every LLM-aware app on the market.
Related pages
Data
benchmarks.json — full dataset · chips.json — chip summaries · benchmarks.csv — CSV export